Here is the full Think Pascal 4 source code for WolfEdit 2.
Two project files are included, WolfEdit.¹ with debugging turned on, and WolfEdit.Build.¹ with debugging off for building a final application.
The Goof folder contains a version of Greg's Object Oriented Framework, a GUI library used by WolfEdit.
The Wolf FKEY folder contains the patch for creating 1st/2nd Encounter scenarios, and the source for the Wolf FKEY code resource and the Wolf FKEY Installer application.
The WolfMap Ä and WolfArt Ä folders contain the source of two auxiliary applications that I used during the development of WolfEdit. They are not part of WolfEdit itself.